Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have a simple building and have applied a bump to it but the bump will only render in parts depending on camera angle. There is no transition between bumped and not just a hard line. I'll upload a picture showing my problem. The map is placed correctly as it is over the color map. Thanks.
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