Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 14-05-2008 , 11:47 AM
AnthonyCg's Avatar
Registered User
Join Date: Jun 2006
Location: Washington D.C
Posts: 620

GI Noise

I'm having trouble with this scene. For some reason, I'm getting noise in the shadows. I don't know how to get rid of it. I'm using GI and Final Gather and am using an ambient sphere and an area light to help light the scene. I could use some help.

Attached Thumbnails

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 2 14-05-2008 , 12:09 PM
AnthonyCg's Avatar
Registered User
Join Date: Jun 2006
Location: Washington D.C
Posts: 620
Nm. I cranked up the shadow ray count and it came out fine.

Attached Thumbnails

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 3 14-05-2008 , 12:44 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
Increase the shadow rays on your area light.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 4 14-05-2008 , 12:45 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
You replied just as I hit submit reply lol.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads