Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-05-2008 , 09:31 PM
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Join Date: May 2008
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Problem with slecting polygons

Greetings
I have a little annoying problem with Maya 2008. I have installed it on my laptop, however, when I select a polygon in the perspective view, the polygon face does not highlight. However, when in wireframe mode, it shows which polygon is selected.
If anybody can figure out a solution, I would be more than grateful.
Just another note, I also have 3ds max in which there are no problems with selected faces highlighting, however, I need to learn Maya for school.
Thank you very much!

# 2 26-05-2008 , 04:08 AM
gster123's Avatar
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Hmmm, might be a graphics card issue? Possibly try the latest drivers?


"No pressure, no diamonds" Thomas Carlyle
# 3 26-05-2008 , 08:48 AM
publicFunction's Avatar
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This could also be a geometry issue, and it has dbl faces (one on top of the other). If you finaly get a highlight, can you delete the face, but still see a face there?


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# 4 27-05-2008 , 12:00 AM
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Thank you both very much for answering post.
However, as I predicted before, it was indeed a driver problem and not a double geometry issue.
I had a long fight with installing new drivers (error kept coming up) so I just had to remove the old ones and rely on windows on automatic update.
It worked wonders and now I can learn maya without any frustrations.
Love your quote Ransid, I'm a huge fan of Jimi Hendrix.

So, hopefully my road to learning maya will not be bumpy, and with any luck, I will get back to this forum to post my work... or more technical issues

# 5 27-05-2008 , 01:14 PM
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Update: polygons stopped highlight again, so I turned hardware acceleration down to disable direct x applications acceleration which fixed the problem.

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