Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
In the orc head texturing tutorial, kurt uses the Polygon Cylindrical Projection Option, I can only find a Cylindrical Mapping Option in the UV menu instead of the poly menu. Is this the same thing because I don't have the options to change, image centre or rotation.
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