Reflection Blurring. This can be done in several ways, the first of which is the best and most effective way to do things. But since your just getting back into things I won't bother overloading you just yet. The best method would be to render the reflections out as a separate pass and then blurr them in post production. But in Maya you can do it.Originally posted by Kalzenith
i just finished the oven and cupboards, i like how it turned out aside from the fact that you can see clear reflections in the chrome, can anyone tell me how i can diffuse them so you see reflected light, but no defined shapes?
I think it looks that way because of the scale of the wood textures.Originally posted by NeoStrider
i can't help but keep thinking this is a rendering of a dollhouse... everything looks small, even though it's technically correctly proportionate to the walls... *shrug*