Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-03-2009 , 06:16 PM
Registered User
Join Date: Dec 2003
Location: Vienna, Austria
Posts: 79

long time no MAYA --> Kona Dawg (MTB)

hey guys,

Haven't used Maya or 3D programs at all for quite a long time. Meanwhile I finished studies and unfortunately there is not much time for this after work user added image

Nevertheless now I started a new project --> modelling my mountainbike (Kona Dawg 2007)

I hope I haven't unlearnt to much :blush:


my english makes me nobody so fast after

mein english macht mir keiner so schnell nach

Last edited by vietcong; 20-03-2009 at 06:19 PM.
# 2 20-03-2009 , 07:10 PM
Registered User
Join Date: Dec 2003
Location: Vienna, Austria
Posts: 79
hmm... had some probs with the image..


here it is --> I started with the disc brake and rear hub:

Attached Thumbnails

my english makes me nobody so fast after

mein english macht mir keiner so schnell nach
# 3 20-03-2009 , 10:57 PM
Registered User
Join Date: Dec 2003
Location: Vienna, Austria
Posts: 79

update

rim is WIP

Attached Thumbnails

my english makes me nobody so fast after

mein english macht mir keiner so schnell nach
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