This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
If they're not going to be the focus of any shots I'm sure you could use a couple blocks and a few individual ones that lean, just for a little irregularity. as far as book covers go, you can google "book jacket covers" or something like that, or even slap up a couple quick ones in Photoshop.
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