Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-04-2009 , 03:45 PM
Fabster's Avatar
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Join Date: Jan 2005
Location: Germany(Frankfurt/Main)
Posts: 53

bookshelf modeling primarily texturing

hello user added image
me again user added image

i want to model and texture a bookshelf...

the shelf should not be a problem ... but the books ....

should i model the books seperated or just a cube with a texture?

here is a pic of the shelf allready:

user added image

were would u guys look for book textures ??

thx again and again and again user added image

# 2 13-04-2009 , 10:57 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
If they're not going to be the focus of any shots I'm sure you could use a couple blocks and a few individual ones that lean, just for a little irregularity. as far as book covers go, you can google "book jacket covers" or something like that, or even slap up a couple quick ones in Photoshop.


- Genny
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