Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-01-2003 , 11:54 PM
Bam-0's Avatar
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Join Date: Jan 2003
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Image Planes

How do i get the image planes to "sit" on the Z and X axis ?
Link to tut ?


=]
# 2 17-01-2003 , 12:29 AM
Kevin
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use the snap key and to use grid snap...and that way you can align it perfect...

then just freeze transformations to set channel box inputs to 0

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