Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-07-2009 , 06:55 PM
kimsay's Avatar
Registered User
Join Date: Feb 2008
Posts: 117

Joint Orientations

Hi!

I am at the chapter "Skeleton" at my maya book now and I am wondering what about this joint orientation??? I just don't understand what actually IS a good orientation for the joints? The book says that I should bring every joint into the right orientation using component mode and this question mark.. fine... but what is a good orientation? I don't understand why I need this anyway. I hope you can bring light about this into the gloomy room user added image

Thanks.
Kimsay

# 2 31-07-2009 , 09:00 PM
kimsay's Avatar
Registered User
Join Date: Feb 2008
Posts: 117
here is a picture of my skeleton

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads