This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Not sure is this is pertinent to the discussion, but if you're trying to make a curve from the edges of a polygon object, what you do is select the edges you want to convert into a curve.
Then go to Modify -> Convert -> Poly Edges to Curve.
Voila!
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