I think what he means to say, is that on the blue plane, all z coordinates are 0. Hence, the only possible values for vertices on this plane are only in the X and Y directions, therefore the XY plane.Originally posted by Chirone
the blue plane's verticies are all on the z coordinate of the y axis so it's in the x-y plane
Originally posted by joemilkweed
Im seeing if someone can help me. I am doing the low poly man tutorial and Ive made mine a lot different more like an alien but Im still following along and Im at the part where Im rigging and applying skin weights. Im at the pants and on the right side I adjusted everything to where Im happy when all the joints bend with the poly pants. When I go to mirror skin weights for it to show up on the left side of the pants joints (L_pelvis, L_hip, L_knee, and L_ankle) I select my pants and click apply and nothing happens.
I have it as this:
Mirror Across: XY, Direction is checked for positive to negative,
Surface Association: Closet point on surface
Influence Association 1: Closet joint.
Am I doing something wrong? I tried adjusting the mirror across to any of the 3 and nothing works. Can anybody help me solve this problem?
I am using Maya 2008 on the Mac.