Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-09-2010 , 07:53 PM
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Rubiks Cube question

Hello.

This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a challenge.

I'm animating a rubiks cube and all is well as far as rotating faces. My question is when I want to rotate a face to a specific value i.e. 180 degrees, I will go into the "transform attributes" section and key in "180" for the "Y" axis. I notice that the only part of that face that rotates to 180 is just 1 of the 9 cubes! Why will not all 9 rotate to that value?

I'm most likely overlooking something very simple but don't see what that is.

Any help will be greatly appreciated.


Thank you.

# 2 10-09-2010 , 12:06 AM
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