Hey all wanted to start a thread on modelling topology for rigging and animation so ill start of with quite a controversial website let me know what you think
PHP Code:
http://www.pig-brain.com/tut02/tut02_01.htm
now i use to modell the "wrong" way and where my model would collapse i would simply use blend shapes so what are your thoghts
Just fyi, there is already a sticky on topology: https://simplymaya.com/forum/showthread.php?t=24483
But maybe this will be a good discussion. I'm no expert on topology, but I assume it can be a good idea to draw out your main edge flow on a ref image prior to starting.
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