Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-03-2011 , 06:14 PM
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Rigging Question

I was thinking about rigging up my gundam some what soon, is it pretty much the same concept as rigging an organic model?

# 2 29-03-2011 , 08:42 PM
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It is pretty much the same, except instead of using a smooth bind, you can generally just use a parent constraint to constrain the geo to the bones. Hope that helps.

# 3 29-03-2011 , 09:20 PM
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thanks stwert, I am sure it will, this will be the first char I fully rig so I may be back with more questions.

# 4 05-04-2011 , 03:57 AM
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