This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm using Maya 2008 and I seem to have a weird texture issue along edges of an object when it's scaled in the meter settings. Anybody have an idea as how to get rid of this? Other note, it doesn't seem to affect the object when it's rendering.
i'm having this issue with maya 2011/2012 what did u set your near clip plane to to solve it? I have my far clip set to 100000.00 and the near clip set to 1.000..
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