Disappearing Geometry on Render
Hello all. I haven't been working with Maya for a while and had a client ask me to help them with a visual simulation of a wind turbine farm. I was able to find a turbine very similar to what I needed to model on Turbosquid and bought the item. $10.00 saved my a few hours of modeling. I had to make changes to the body, and modeled that myself.
My problem is when I render, everything from the base model disappears. What I modeled renders. Playing around with the problem I discovered that all the geometry disappears also when I use the high quality renderer on the screen. The file was originally a FBX file. Somewhere in the mix, I think I am missing a setting making the item not render. I created a new Blinn and modeled everything with the same Blinn with the same result, so I don't think it is the material.
I have imported the file into 3DS and all components render fine. I hate 3DS and would much rather work in Maya 2008. Any ideas?
ps.... I haven't been doing much in Maya for about 2 years. I used to post here quite often, but have unfortunately forgotten more then I remember. Argh. I know I'll get some great help here. Thanks.