This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
are you using it as a reference or something? the best way I know of is to make a poly plane that exact size, then add the reference as a texture and make sure you select image sequence...this will allow the video to play as you move in the time line for each frame.
Just create a poly plane, and in the creation options, input 7.2 for X and 5.76 for Y or Z. That will give you the right proportions. Is that what you're asking?
The decimal point doesn't really matter. If you do 720 by 1280, the plane will be huuuuge. You can do any ratio that is the same, it's just a question of fractions really.
But to answer your question, almost, it would be 12.8 by 7.2... (not 0.72). If it looks right in the viewport, it's probably right.
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