This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
the images planes I have linked to my cameras have suddenly started getting in the way - as in, they're blocking my view of the manipulator handles. I've not noticed this problem til just now so I assume I've pressed something I shouldn't have... as usual :-\
in the setttings for the image plane set the depth to a very large value... if your manipulators are further away from the camera than that depth they will be occluded.
in the setttings for the image plane set the depth to a very large value... if your manipulators are further away from the camera than that depth they will be occluded.
thanks. I'll bear that in mind.
I seem to have fixed it for now by moving the plane behind the object rather than between object & camera.. strange tho; the other planes are set between and they're fine, it's just the side view. And even then it's only recently started playing up :-/
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