Started the animation, as the plane is so low poly decided to add another two, need to adjust the textures but not much, next flak I think I will use just particals for that then fluid for the main fire.........dave
silverspawn glad you like it. I could do a animation of this but it would look boring. I think the trick with this is compostion get it right looks good get it wrong boring again so I will update on the effects. I look at this model and for me most of it is wrong low poly model, panels to over the top but it works. Not the first time I have noticed a model that were over the top......dave
Arms crossed...beer nearly empty...(toe tapping on floor)...waiting for movie....
Ha ha
I like that image with the 3 planes and the blue background Dave. You could see the quickness of how you put the model together when it was on it's own, but since you finished the textures and put it in that 'scene', it's much less noticeable. Surprisingly so, I thought.
I was trying to do the smoke trail with fluid but could not had to do it with particals, need to redo as I need to render out the trail on its own to mix in AE and fix texture..............dave
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