Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 30-01-2003 , 04:33 PM
tariqrf's Avatar
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Studio tools???

anyone here has AW studio tools.... how is it in modelling compare to maya???? and plz no links

# 2 30-01-2003 , 07:47 PM
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# 3 30-01-2003 , 08:15 PM
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The thing about the Studio tools is that if you use the features that make modelling that precise it limits what you can do with the model. Conversion to polygons, for example, is apparently difficult, as well as certain other things.

I'm not that clear on the details, but I've been given to understand that these issues make using those tools to create models intended for animation in other packages kind of tricky.

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com
# 4 30-01-2003 , 08:47 PM
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