UVing piping
I was UVing my tank and was getting frustrated by some simply thing like piping. I know a bent pipe is just a straight pipe that is bent so all I needed to do was transfere the uvs from a straight pipe to exruded one here is how I did it,I created a cv curve in side vuew then pulled it about some in prospective I then took a 6 side cap from a cylinder then douplicated it, one was used for the extrude and I set the divisions to 40 then deleted the caps for the pipe. I then extruded the spare cap straight up and set thats divisions to 40 same as the pipe then delete the caps. I now do a cylinder uv projection and set the sweep to 360 then in the UV editor I scale the uvs in and stretch them up. Nearly there now all we have to do is a transfere UVs using the setting with the screen shot. You might need to tweek the uvs or verts here and there but I think it give you a good starting point.............dave
Edit:forgot to say I rebuilt the curve uniform
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Last edited by daverave; 12-11-2011 at 09:03 PM.