This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I've downloaded the Bonus Tools, but I still can't seem to find any way to import the .3ds/ .max file?
I saw in another forum that somebody said to go to plugin manager, but this was on Windows and I'm unsure of how to do this in OSX.
I'm new to Maya (and OSX) so the simpler the explanation the better!
Any help would be greatly appreciated!
Thanks in advance.
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