This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I will try to explain, as simple as possible, so you can understand and give me a good advice.
I found some blueprints from cars, tanks and helicopters. So I but them in Photoshop, then i crop each of them to get all four sides in different layers. Then I save them,but, when i try to import in Maya, some of the images are way to bigger, and not line up. And when i try to model something, i am losing up myself, because i don't know why my images are not line up, and the problem is, i don't know how to line up.
Try in photoshop to create a new document the same size as your original then save the croped image in there, or you could save to a image plane in maya that way you can save in layers and turn them on and of as you need them..............dave
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