Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 30-01-2012 , 06:02 PM
Registered User
Join Date: Jan 2012
Posts: 22

Exporting for Unity - PROBLEM

Hey guys,

I tried to export my textured model for Unity by first selecting my object and then:

File>Export Selection>Files of type drop-down-menu = FBX export

BUT, I get this error message:
user added image

Inside Unity, the model loads but WITHOUT the textures.

The handle is a lambert, the blade and the bottom are both phongs.

Any ideas?

Thanks,
Brady

# 2 30-01-2012 , 06:09 PM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Change the texture type more unity friendly is the only thing I can think off


# 3 30-01-2012 , 07:30 PM
Registered User
Join Date: Jan 2012
Posts: 22
I'm not sure what materials would be user friendly, any suggestions?

# 4 30-01-2012 , 07:43 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I think you need to bake out a map for unity, look up baking maps............dave




Avatar Challenge Winner 2010
# 5 30-01-2012 , 11:14 PM
Registered User
Join Date: Jan 2012
Posts: 22
Thanks man, I figured it out.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads