Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 07-02-2012 , 12:11 PM
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Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
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With Hard surface objects such as cars the hardest part I find is modelling the head lights

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