This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I was curious what the best way to model a serrated edge on a blade. I've done it but it was very time consuming. I'm familiar with poly and sub d modeling, no experience with nurbs.
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AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
Acid that looks perfect for what i needed. And simpler than i was doing it. Now that i see it that was looks obvious now...
NextDesign, I plan on having a fairly close view, i also prefer to have as much detail modeled as possible instead of textured. Mostly for the challenge of modeling.
________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
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