you're a genius! they were flipped. i forgot i had to flip them because after turning off "Two sided Lighting" under the Lighting menu, some parts of the design turn black due to it being reversed. is there any way to fix this? i already tried (polygons) normals > reverse and (surfaces) edit nurbs > reverse surface direction and it'll just flip the ramps hypershade. any other way to solve this or is this normal?Its possible that your normals or UVs are flipped on the duplicate, in the panel under lighting turn off "two sided lighting" if one of the meshes turns black it is flipped............dave
how do i unlock them?TRy unlocking them first then reverse..............dave