Integrating 3D models with photography
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# 1 22-09-2012 , 09:35 PM
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refrencing question

Hello there,

Just a question or rather a suggestion :
Can we use refrencing in maya 2011/12 for an objects which are to be simulated in the scene such as N Cloth or hair etc.

If yes then is it possible simulate a referenced object in the current scene ??

Or if someone can suggest a better workaround or the correct process !!

# 2 22-09-2012 , 10:11 PM
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Sorry simplycreative not sure of the question, are you talking about instances for such things or some thing else..........dave




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# 3 22-09-2012 , 11:54 PM
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Dave, I think simplycreative is talking about referencing an object from another scene. I don't see why that wouldn't work, if you mean referencing just the unsimulated object, and then the simulation is done in the new scene. But I guess the only way to know for sure is to try it. Can I ask why it needs to be referenced?

# 4 24-09-2012 , 09:12 AM
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Yes im am talking about referencing. And i'm working on a project on which i have referenced the rigs to animate them. Now my requirements ask me to use n cloth over my characters...........

Frankly I have not tried it ..so i asked......anyways thanks for the suggestion !!

BTW has anyone tried it ?? any points to keep in mind !!

# 5 24-09-2012 , 10:32 AM
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I just tried it create a sphere and some cloth then saved and loaded as a reference and its seams to work fine...............dave




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