Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've baked the Whole Scene, but this Problem only appears at the Window Frames.
I have 1 Directional Light and 3 Point Lights in the House.
The Problem appears at all 4 sides of the House.
I've baked the windowframes at the North with the Wall at the North and so on.
If I only bake the windowframes without the Wall, it's still the same.
The Color of the Window Frame on the left doesn't look, like it should.
EDIT:
I've already fixed the Problem with Photoshop.
Now I saw, that I have reversed normals, where the Textures are darker, maya thats the Problem.
I am going to check this out.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off