Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-02-2013 , 08:43 AM
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Texture Maps in ZB for Maya

New to ZB 4R5. Trying to create a texture map in ZB taken through ZappLink into Maya 2010 using the 3D tool "Speeder_Part12.ZTL" from Jason Edward’s excellent Sand Speeder tutorial part 12. Zbrrush refuses the operation stating: "choose a 3D tool or import one first.", which thing I have faithfully done, but alas to no avail. clues, please? Jason uses an earlier version of ZB which may behave differently. . .

# 2 24-02-2013 , 09:05 AM
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# 3 24-02-2013 , 09:30 AM
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Thanks, Daverave! That opened the door wide!

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