This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
One way is to turn off two-sided lighting in the viewport panel menu. Then any faces that are the wrong way around will turn black. You can reverse them with normals > reverse.
One way is to turn off two-sided lighting in the viewport panel menu. Then any faces that are the wrong way around will turn black. You can reverse them with normals > reverse.
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