Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-09-2013 , 05:30 PM
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Edge Loop Problem

Hi all-

I'm trying to make a simple mixer in Maya and I'm pretty new to the program. I have most of the geometry sculpted and I'm trying to create an edge loop going along the middle, but whenever I try to the geometry gets all weird and messed up. Attached are pictures of what I'm talking about- any suggestions for what to do to fix it?

Thanks!

Attached Thumbnails
# 2 29-09-2013 , 06:13 PM
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Looks like you have interior faces where the handle meets the body. You need to delete those and make sure all verts are merged

# 3 29-09-2013 , 06:18 PM
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How would I do that without creating an n-gon? I have an edge loop going around the interior of the handle, and it looks like that interior face needs to be there

# 4 29-09-2013 , 06:24 PM
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The horizontal faces where the handle meets the body they gotta go.

The ones inside the mesh.

# 5 29-09-2013 , 07:02 PM
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These faces..

Attached Thumbnails
# 6 30-09-2013 , 05:09 PM
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clocker is spot on....you have a hidden face inside the mesh...well spotted clocker!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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