This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am fairly new to maya fluids, however I have gotten a good flame effect going. I am trying to get it to project with more energy, like a flame thrower. I added a volume axis field, but nothing seemed to change as far as the forward velocity (it is still a standard flame). I have played with most of the settings. I am sure I am missing some thing that will stand out when I am pointed at it. Can someone give me any advice as to what I may be doing wrong? I have attached the scene file.