This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello everyone. I am just trying to scale some bricks material with maxwellLayeredMaterial. When i am increasing "repeat uv" value for displacement i got this unexpected result.
Repeat uv 1.000 for Reflectance 0 and Displacement maps
Repeat uv 2.000 -||-
Reflectance works fine, displacement map got broken.
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