This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm trying to fix a model I made some time ago and I can't find a way to fix the normals on these faces. They're pretty even, they shouldn't be so dark, they look ugly in the render. Set to face and softening normals doesn't work, any ideas? Thank you.