Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-08-2014 , 03:16 AM
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Join Date: May 2014
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zoom in

is there a way to zoom in further without getting inside the object, that i can see more clearly the vertex, and not like this:

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# 2 09-08-2014 , 04:36 AM
PixalZA's Avatar
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Join Date: May 2011
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Just open the attributes of the perspective camera and reduce the near clip value.


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# 3 09-08-2014 , 06:05 AM
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Take care though if you reduce to much in relation to the far clip camera then you will get artifacts


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# 4 12-08-2014 , 04:22 PM
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Join Date: May 2014
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thank you very much

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