Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-10-2014 , 03:40 AM
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Maya 2013 wont create pipes!!

I'm relatively new to Maya and currently teaching myself how to use it on Digital tutors. At the moment I am following their "introduction to Maya 2013" guide which takes you through a tutorial on how to create and animate a small air craft.

I've had no issues apart from creating pipes. The tutor tell me to draw a pipe using in the top view using "CV curve tool" then once you have done that go to >create> NURBS primitive > circle, then make sure the circle is selected first then shift click on the pipe then, surfaces>extrude.

I follow these instructions perfectly but my pipe becomes completely deformed yet his pipe is perfect. Im at a total loss as to why this happens to me and I cant find answers anywhere online.

Please help user added imageuser added image

user added image

# 2 09-10-2014 , 05:18 AM
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I think you need to increase the amount of divisions in the extrude tool option.


Cheers, the Yeti.
# 3 09-10-2014 , 06:26 AM
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Nothing changed.

# 4 09-10-2014 , 09:04 AM
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Try these settings...

Attached Thumbnails
# 5 09-10-2014 , 09:07 AM
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Try these settings...

Had a look at my settings and they are the same as yours.

# 6 09-10-2014 , 10:55 AM
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Can you upload the file and I'll take a look at it.


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# 7 09-10-2014 , 06:11 PM
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# 8 09-10-2014 , 06:15 PM
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Okay I just fixed it. I needed to change my settings to surface extrude to At Path and Component. Then I can extrude without snapping the circle.

# 9 09-10-2014 , 09:50 PM
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My computer wouldn't let me open the file, but good to hear that you sorted it out user added image


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