This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm relatively new to Maya and currently teaching myself how to use it on Digital tutors. At the moment I am following their "introduction to Maya 2013" guide which takes you through a tutorial on how to create and animate a small air craft.
I've had no issues apart from creating pipes. The tutor tell me to draw a pipe using in the top view using "CV curve tool" then once you have done that go to >create> NURBS primitive > circle, then make sure the circle is selected first then shift click on the pipe then, surfaces>extrude.
I follow these instructions perfectly but my pipe becomes completely deformed yet his pipe is perfect. Im at a total loss as to why this happens to me and I cant find answers anywhere online.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off