Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-08-2015 , 01:08 PM
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Join Date: Sep 2011
Posts: 109

Maya muscle system to Unity engine, bake mesh into fbx ?

Is there a way to bake deformer animations into fbx model ?

I have created a character which uses maya muscle system, I would like to export it to Unity engine.
Is this possible ?

I don't need editable muscles inside unity itself. It would be cool to use cmusclesystem instead skinbind system that is used as default... :}

(I reviewed many posts and threads, other forums. Answers are not really clear)


Last edited by lauris47; 16-08-2015 at 01:16 PM.
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