Touch-up texturing a model?
I changed title of the thread, since I already answered my last question, and didnt want to waist a the thread. So this is the new question.
How do you texture a model, as one mesh. I know to bring in the UV's into photoshop, make a texture, but how do you adjust them, to be perfectly on target? Thanks! BTW model is normal mapped.
Last edited by bpears; 01-04-2013 at 06:19 AM.