Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-04-2013 , 12:13 AM
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Touch-up texturing a model?

I changed title of the thread, since I already answered my last question, and didnt want to waist a the thread. So this is the new question.

How do you texture a model, as one mesh. I know to bring in the UV's into photoshop, make a texture, but how do you adjust them, to be perfectly on target? Thanks! BTW model is normal mapped.


Last edited by bpears; 01-04-2013 at 06:19 AM.
# 2 01-04-2013 , 11:52 AM
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I don't understand the questionuser added image......................dave




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# 3 05-04-2013 , 02:32 PM
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If I understand you correctly, you need to work on your UVS
they tell the textures how to lay on the model
They often times stretch, overlap, etc if UV did not get some loving


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