Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-01-2016 , 07:18 PM
Registered User
Join Date: Jan 2016
Posts: 2

Cannot permanently set the pivot of my group!

Hey guys, I have only been using Maya for about a year and I've run into a nuisance.

I have modelled a robotic 'iron-man' hand and I wish to animate it by rotating the finger segments at the joints, so like grouped objects with an adjusted pivot.

The problem is that at some point or another the pivot rotations have been slightly offset, so when I try to bend the fingers, they don't rotate along their axes and it's really slowing me down.

I have to Edit Pivot each time I'd like to adjust the pivot, and the moment I deselect the group, the pivot resets its rotation back to the offset rotation.

I've included the Maya file here if you guys could kindly have a look:
https://drive.google.com/file/d/0B9E...ew?usp=sharing

I am a student and my deadline is later this week, please if you guys could help me with this, I would greatly appreciate it.

Attached Thumbnails
Attached Images
# 2 25-01-2016 , 12:06 AM
Registered User
Join Date: Jan 2016
Posts: 2

Solution


Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads