This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi!
I re-model my blendshapes...and use clusters on the source mesh... I haven't really gotten into face modelling and animating...so this is just a test to laborate with different technices... Any tips on that area??
Cheers!
Beauty is worse than wine, it intoxicates both the holder and beholder - Immermann"
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