Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-03-2017 , 09:42 PM
Mishkawy's Avatar
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Join Date: Oct 2014
Location: Cairo, Egypt
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Animated characters from Maya to Max

Hello everyone,
I hope this is the right place to ask my question.. I really need your help.
I build, rig, and animate a characters in Maya, and the studio wants me to send them this animated character to their studio. But they only use 3DS Max!
I tried exporting FBX from Maya with animation baked, and that did not work..
What do I do?
Any work-around?
If FBX is the only way, what are the steps that I should take?
Thank you so much for your help.


"Hopeful"
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