Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-05-2017 , 01:54 PM
clocker1's Avatar
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How on Earth do I get the right Topology?

Ive been racking my brain for hours trying to get this to smooth correctly. Thanks!

Attached Thumbnails
# 2 18-05-2017 , 03:03 PM
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From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 3 18-05-2017 , 03:18 PM
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Emailed it to you. Thanks again!

# 4 18-05-2017 , 08:14 PM
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I got the file i'll take a look at it for you tomorrow when i get back into work user added image


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 5 18-05-2017 , 08:17 PM
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Bored but busy
Join Date: Mar 2011
Location: Cleveland
Posts: 76
Thanks! user added image

# 6 19-05-2017 , 12:14 PM
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David is already helping you but I thought I give you an example of how I would do it.

To get nicely smoothed corners you have to add in extra support lines. You can see it in the third image. The tighter you make these lines, the sharper your corners will be. Hope this is helpfull.

user added image

# 7 19-05-2017 , 01:03 PM
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Bored but busy
Join Date: Mar 2011
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That is exactly what I did! Thanks!

# 8 19-05-2017 , 05:00 PM
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Join Date: Apr 2002
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Yup pretty much the same solution here as well sorry it took me so long to get to it hectic day!

Thanks for pitching in Martel!


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
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