This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your camera inside of Maya.
The great thing about this method is that it doesn't affect your main animation, so making changes to either the primary animation or the camera shake is super easy and efficient.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off