Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Is there an easy way to create muscles and achieve awesome results. Im a newbie so i was wondering if there was a way like sculpting surfaces you know. If you know a way, please tell me
Well,in my case i usually use NURBS cylinders with a pretty good amount of isoparms...i then add a lattice to the cylinder to further simplify the tweaking process with more smoothness. Also consider using a reference plane for more precision and ease of work.
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