This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Is there an easy way to create muscles and achieve awesome results. Im a newbie so i was wondering if there was a way like sculpting surfaces you know. If you know a way, please tell me
Well,in my case i usually use NURBS cylinders with a pretty good amount of isoparms...i then add a lattice to the cylinder to further simplify the tweaking process with more smoothness. Also consider using a reference plane for more precision and ease of work.
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