Well, I´ve modelled a simple hard and primitve car modell.
The model was made with polygones.
Now, I have really hard edges - and I want to smooth the edges.
I´ve tried the "smooth" tool - okay, I´ve set the subdivisions on 1 - so it´s not soo smooth.
but if I use this tool, my model is soo big smoothed, that you can´t see the model like it should be. There is a really big smooth distortion on the model, so that the form of the car will unbelieveable damaged.
hmm, sorry for my bad english, I hope the description was okay.
question:
what can I do to prevent such distortion if I want to smooth my object and hold the origianl form (model)?
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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