Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-03-2003 , 06:51 PM
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Image Plane Import Mac Os X

Hi there,

Well issues.. When I import an image palne on a camera, I don't see the image when RGB, RGBA, or illuminance are selected.

Only black with an outline. I usually have to plqay with the image and reduce the number of the pixels in Photoshop.

Anybody knows if there are any sort of limitations or if there is a known issue?

Thanks !!

# 2 26-03-2003 , 05:49 AM
mtmckinley's Avatar
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I would just use a normal polygon plane.

# 3 26-03-2003 , 06:40 AM
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Instead of an image plan?

So create a polygon lane and attach the image as a texture ? is that what u mean ???

Thanks

# 4 26-03-2003 , 08:18 AM
mtmckinley's Avatar
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yep user added image

# 5 26-03-2003 , 08:39 PM
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Uhmmm... but u cannot attach it to the camera correct?

Is that the only difference?

# 6 27-03-2003 , 05:35 AM
mtmckinley's Avatar
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pretty much. And its less taxing on the computer.

# 7 27-03-2003 , 06:28 AM
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A workaround might be to attach an aim constraignt on the cam to the surface normal of the plane, that way, it always faces the camera....somewhat....kinda like a biga$$ sprite...


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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