Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-04-2003 , 04:55 PM
contrast's Avatar
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Join Date: Mar 2003
Location: Central Florida
Posts: 102

Strange lines in Vertex/Face mode

I have been trying to clean up my model and I have found these strange lines at the border. They don't stretch all the way around the model, as to represent the border, there are only a few of them. They seem like very thin extra polygons but I can't easily delete them. When I select their verticies in Vertex/Face mode and press delete nothing happens. I have tried selecting them as edges, as faces, vertecies, but I have only been able to remove one of them. Does any one know what these are, how to remove them, and where they came from?

I first started my model with nurbs, then converted to polys to join the different parts, now I am cleaning up my geometry getting it ready to duplicate, merge, and smooth. Thanks for any help.

# 2 13-04-2003 , 05:50 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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looks like extra faces to me.

# 3 13-04-2003 , 10:50 PM
contrast's Avatar
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Join Date: Mar 2003
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Posts: 102
Thanks Mike, that was it. I had to step away from it a bit and then the method to remove them was very easy, I selected by face and then I could see the central blue square of each extra face on the edge of the neighboring face. I was then able to select and delete the unwanted faces. Thanks again.

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