Layered Shader / Layered Texture Animation
Maya Ver: 2020.2
Setup: Layered Shader (also tried a Layered Texture hooked up to a blinn color), two layer nodes that have textures, Compositing Flag is Layer Texture, select Frame 1 on timeline, layer node 1 is selected, right click transparency (0%, black) and set key, move to frame 2, change layer node 1 transparency to 100%, set key (which reveals Layer Node 2).
Problem: Trying to understand why I see my desired output when I render but when I scrub though the timeline I don't see any change in the perspective view. How can I playblast if this isn't being shown in realtime?
Last edited by guruabbyss; 01-12-2020 at 06:37 PM.