Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-12-2020 , 07:52 AM
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Join Date: Dec 2020
Posts: 1

Rigging a Whip - problem with connecting controllers

Hi,

I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did that, i have 6 controllers all together. each , controls 5 joints in the y rotation.

It would be great if i could get help on this issue.... :

How do i get the controls themselves to follow each other....?

I tried parenting, constraining grouping ect.....but it doesnt work as expeceted.( there is an offset between them)

I have a feeling i need some sort of expression or something more complex to achieve this...

Any help would be apprecieated!!!



this is the controller setup:
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user added image

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Basically each controller has a connection to 5 joints (just the y rotation)

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